RinCon 2012   2 comments

39 years ago I helped start LepreCon, the first sfnal Con in Arizona.  At least if anything else preceeded it, my friends and I had never heard of it, though we knew about cons in California and back east.  Since then the number of cons has increased tremendously, and it reached a point where cons weren’t just for science fiction any more–they spread out into all sorts of related fields, like Gaming.

It all blurs together after a while, but I don’t remember going to any gaming specific cons before the 1990s.  However, once the idea caught on, it became quite popular.  This year, I have attended three Gaming Cons here in Arizona–VulCon I, Conflagration 1, and RinCon 2012.  In addition, I have spent most of my con time gaming at DarkCon, LepreCon, ComiCon, and CopperCon.  And those were just the cons in Arizona, which I tend to attend because they are close and don’t cost me much money.  Out of state I went to Origins, OSRcon, and GenCon.   And I’m planning on LaughingMoonCon on Oct. 20.  That makes 8 weekends minimum spent at conventions, mostly gaming–slightly more than 1/5th of the year’s weekends up to my neck in cards and dice mostly.

Last week, Sept 28-30. I was in South Tucson for RinCon 2012.   This southern Arizona convention is about 5 years old now, and I have attended it once before.  This year the Con committee made me an offer I couldn’t refuse (a hotel room for my stay at the con–I’m easy, folks, you can have me for as little as a place to stay while at the con (grin)).  My son and I went to the Con.  I played Tunnels & Trolls twice, and a few other games.  I was on two interesting panels with John Wick and Mark Truman who were the other major frp people at the con.  We talked about such things as GM technique, things to keep in mind if you want to create your own frp game, and how the sport of role-playing has developed and is likely to continue developing.

I took my little camera along and took a few pictures, which I will now share with you.  They don’t really make a story this time, but it should give you an idea of what it was like.

There was plenty of function space at the Airport Holiday Inn in South Tucson. About half of the gaming took place in this large hall. The dealers have an area down at the far end.

I broke a rule, and actually played That Other Game. Jim McKenzie, the big guy on the left ran Pathfinder for most of the weekend, and I sat in on a game Friday afternoon as a wizard. Had to leave after about an hour of play, and I got back just in time for the grand finale. My wizard wasn’t missed, and got to throw one magic missile in the whole game.

Although you will find I prefer my own Tunnels and Trolls to all other frp systems, I am willing to play other games from time to time.  Really, it isn’t the system that matters.  It’s the role-playing that counts and having a good time with others.

That evening, Jamie, the cutie on the right taught my son James, the blurry fellow on the left, and me how to play the World of Warcraft CCG. James won–twice. I prefer Magic ™, but if one were a WoW player (and I’m not), I could see how one might grow fond of this game.

James Ernest was the Guest of Honor at RinCon. James is an amazingly smart game designer of mostly board games, but he could do anything. We know each other, but don’t mingle that much. Here he is having breakfast at the hotel buffet on Saturday morning. Bacon, eggs, and orange juice–yum!

The major Event of the convention was a GM conference on Saturday morning from 10 a.m. till 1 p.m.  5 game designers including me down front and 20 to 30 people in the audience at various times.

Audience, right side, Matthew Nielson down in front.

Audience, left side.

John Wick sat to the right of me. John pretty much dominates any panel he is on.

John said he had designed 10 rpgs this year already.  I said, big deal, designing them isn’t so hard.  Getting them published and out to the gamers in an attractive format is the hard thing.  John amended his statement to say he had published 10 rpgs already this year.

Mark Truman sat to the left of me on the panel. Mark is a game designer on the rise.

You won’t see any pictures of me at this Con, at least none that I own.  I was always pretty much at the center of the action and looking out admiring the great works of other people.

RinCon pays its GMs in RinCoins–tokens that dealers have agreed to take as part of the purchase price of games. Alas, I spent my RinCoins buying more Magic.

This BEN HVRT (clever play on Roman letters and a movie title) looked like a lot of fun. It represents all the great games I saw at RinCon but never got the actual chance to play.

After 2.5 days of gaming goodness, RinCon came to an end on Sunday afternoon.  While I was there I participated in a Pathfinder game, 2 Tunnels and Trolls sessions, a Settlers of Catan game, several rounds of Magic with my son, a WoW demo, a game of Gloom with my son, and a long session of Legacy the other t & t game (time travel and technology).  It was a good weekend for gaming.

If you were at RinCon, or some other gaming convention recently, why not leave a comment and mention your exploits there?

–end

Advertisements

2 responses to “RinCon 2012

Subscribe to comments with RSS.

  1. Ben Hurt is a great game. I have that one in my collection.

  2. Thanks for the con-report.

    I like the idea of RinCoins. As I recall, the SF convention I helped out with back in the day (I-Con) gave out memberships to GMs. I can’t imagine the level of coordination and dealer goodwill it would have taken for us to put out something like Rincoins!

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: